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Playing Prehistory with Far Cry Primal

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by Daniel García Raso, Independent Researcher
The past has always been a great source of inspiration for different cultural and artistic genres such as cinema, literature, television and, of course, video games. We can always find mistakes or inaccuracies from a strictly heuristic point of view (after all, the number of works that accurately reflect the past can be counted on the fingers of one hand).
In video games, Prehistory and History have been the starting point for numerous titles and, unlike other games in which the past has been used as context, it has occasionally been represented in a more than acceptable way (for example, in the Age of Empires series or in the saga Assasin's Creed). However, most titles present a stereotypical portrayal of Prehistory where, to begin with, even dinosaurs appear! A work like Far Cry Primal, by the French producer Ubisoft, was necessary.
The game puts us in the skin of Takkar, a member of the Wenja tribe, who is forced to regroup its members…