NEARCHing Factory – Review

By Emily C. Arauz, PhD Candidate Dept. of Archaeology and History of Art, Graduate School of Social Sciences & Humanities Koç University, Istanbul, Turkey

Upon exiting the San Martiño Pinario Monastery conference hall on the final day of the NEARCHing Factory, a fellow attendee made the cursory remark to myself and a colleague that this will go down in history as one of those conferences where, years hence, everyone will be asking one another: “Were you at the Nearching Factory in Santiago de Compostela, January 30th – February 1st, 2017?”
Fortunately, I was one of the lucky 96 attendees who took part in this unique experience over the course of two and a half rainy and cold days in the Galicia region of Spain. The meeting, deemed a ‘factory’, was a public and interactive component of the NEARCH (New ways of Engaging audiences, Activating societal relations and Renewing Practices in Cultural Heritage) project[1], organized in coordination with INCIPIT, CSIC[2], CYTED, and with suppor…

Volume 6 is out!

We are very happy to announce the publication of AP: Online Journal in Public Archaeology Volume 6
Migration toOpen Journal Systems took some extra work and time but we hope you will like the new platform and enjoy the new volume!

The editorial team

Editors Jaime Almansa Sánchez, JAS Arqueología S.L.U., Spain Elena Papagiannopoulou, Independent Researcher, Greece
Assistant Editors Amanda Harvey, NASA, United States Kaitlyn T. Goss, Americorps, United States
Reviews Editor Alexandra Ion, McDonald Institute for Archaeological Research, University of Cambridge and Institute of Anthropology "Francisc I. Rainer" of the Romanian Academy, United Kingdom
Assistant Production Editor Alejandra Galmés, Universitat de les Illes Balears, Spain

EDITORIAL: Change and conflict

At the time of writing this editorial, as the new year is already underway, we are taking an introspective glance balanced withrational self-criticism.To begin with, even though the debate about current publishing models is ongoing, there is no internal conflict surrounding our work for the journal. It is our firm belief that the quality and accessibility of academic publications rather than impact factor and quantitative metrics should be a priority. We work with this principle in mind, aiming at the same time at being as inclusive and representative as possible. The downside of our model, apart from time constraints, is that we rely entirely on the donations we receive. Thus,there is no funding stability, the latter being one of the key sustainability factors. On the bright side, we are still here and our model’s virtue, apart from being freely and fully available for readers around the globe provided that they have interne…

Heritage magistra vitae - The 3rd International HerMa Conferece in Elefsina, Greece

By Faidon Moudopoulos
The 3rd IHC International Conference in Heritage Management (HerMa) took place in Elefsina, Attica, Greece, from the 30th of September to the 2nd of October. Organized by the Institute for Heritage Conservation, an NGO aiming to promote good practices in heritage management, the event was more than a conference, being part of the Aeschylea Festival, organized by the Municipality of Elefsina. The coexistence of the Festival with the conference combined with the fact that the city’s candidateship for European Cultural Capital of 2021 nomination was successful, transformed those three days to an inundation of diversified heritage practices.

All those parameters provided a fertile ground for the development of the conference. Moreover, the broad topics covered by the various panels stimulated the interest of professionals in various disciplines and resulted to a diverse audience ranging from architects to managers, from archaeologists to education professionals and att…

Pikachu, the vandal

by Daniel García Raso

Until very recently, Nintendo, one of the giants of video games, had refused flatly (quite incomprehensibly from a business point of view) to create games for smartphones and other mobile devices, or even to allow their classic games (Mario, Donkey Kong or sagas like Metroid) to be available on these platforms.
But at a meeting of senior executives, someone had to bring Tatsumi Kimishima to reason because Miitomo, the first smartphone app of the Japanese company, was released on March 17 with terrific success: in less than a month it got 4 million downloads. In less than a month since its launch on July 7, Pokémon Gosurpassed platforms like Twitter in terms of user numbers. Thanks to the fetishist momentum of casual gamers, some must be gloating in Tokyo... even recovering from the ‘bump’ of Wii U, until they stated a mere 32% of stocks in Niantic, the actual company that released the app. 
Pokémon Go is not only the first game application using augmented reality t…

DGUF Conference 2016 - Experiencing politics in Berlin

I did not expect such a good weather in Berlin. With a full program from Thursday to Sunday, I had limited time to see Berlin, so right after checking in at the hotel I run out for a walk. I usually see politics everywhere, but Berlin was overwhelming; the struggle between Communism and Capitalism is still more than evident anywhere you look.
I wanted to open the post with this photo, because it is, in a way, a perfect introduction to my thoughts on the conference. You can only see the sausage and a bit of a balloon right where the wall was, not that long ago. Of course, Coca Cola is there and the bear holds victoriously his sausage as a trophy. Communism is over and we are all so happy about it that the new planning of the city embraced Capitalism in a way few cities have done. Meanwhile, in Checkpoint Charlie, a couple of guys in army uniforms take photos with happy tourists that just entered the USA quarter. I cannot pay my public transport ticket with a MasterCard or a 50€ bill in …